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Melee with rollback netcode on your PC tutorial. View our optimization tips to make sure your emulator runs as smoothly as possible on your machine. Join the Slippi Discord server for support. Install drivers to get your adapter working on macOS and Linux. Advanced: overclock your adapter and increase your input polling rate Windows tutorial. Discover upcoming Melee tournaments. Submit an online event here.

Download this patch to train tutorial. Full of helpful settings for practice and additional content. This modpack helps you practice by providing pre-made, specific training scenarios tutorial. Install Open Broadcasting Software to stream or record your gameplay. You can broadcast to Twitch or save recordings locally. Use the Melee Stream tool to add a dynamic overlay to OBS and update match information in real time tutorial.

Drag and drop. Use video editing software DaVinci Resolve to compile your screen recordings into highlight reels tutorial. Use Gecko codes to add more features to Melee on Slippi or another Dolphin build. Enable PAL stock icons, use green screen mode, and more. Browse community-created custom textures, download them, and then use DAT Texture Wizard to add them to your copy of Melee. Purchase fightstick controllers like Smash Box specifically crafted for competitive Melee.

Get more N64 Past Stages, additional character costumes, a special volleyball game mode, and Wolf as a playable character. Character and stage models are simplified for increased performance. Aerials are Automatically L-Cancelled v1. Flash White on Successful L-Cancel v1.

Flash Red on Unsuccessful L-Cancel v1. Disable Tap Jump 1. D-Pad Controls Damage v1. Turn White During Shield Stun v1. Rolling Results in Immediate Death v1. Being able to ASDI these hits a full 3 units half a dozen times or more through the move makes some of them a joke to escape and bad in 1. Enable Taunt Cancelling v1. Spoiler: Ledge Invincibility Attrition This basically make ledge invincibility behave similarly to shields, in that after grabbing the ledge a few times in quick succession, subsequent grabs will reduces ledge invincibility.

The ledge invincibility recovers over time, like shields, and is reset when you die, just like shields. I figure this is a better solution that the one PM has, not only because I feel it feels more natural, but also because of things like the haxdash that can circumvent it. Ledge Invincibility Attrition 1. Spoiler: Wall Bracing Its main purpose is to get rid of wall infinites.

The direction you press doesn't matter, and this was purposefully done to help with Smash DI which is actually just a justification for my laziness. Disable Stage Transformations on Pokemon Stadium 1. Bowser - Flame Cancel 1. FallSpecial is the "helpless" fall state. Giga Bowser Can Be Grabbed 1. Spoiler: Always Misfire Code:. Luigi - Always Misfire 1. Mewtwo - Always Full Shadow Ball 1. Spoiler: Infinite Float Code:. Peach - Infinite Float 1.

Samus never enters "Charging" action state. The other available code put Samus in charging animation during the first use of the match.

Samus - Always Full Charge Shot 1. Spoiler: Hot Mr. Saturn Potato "If you are holding a Mr. Saturn when the seconds remaining in the match is a multiple of 5, you die.

If you are hit with a Mr. Saturn while not holding another item, you are forced to catch it and are stunned for a second or so. Hot Mr. Saturn Potato 1. When handicap is set to "ON" you can set custom stocks per player 1 stock - 9 stocks. If you had zero stocks as in you lost , the game will set your stock to the current stock setting any stock amount higher than nine will be set nine. This allows for easy crew battles. You can still change the stocks manually if needed rage quits etc.

Setting Stock Match Time Limit to None turns this off, so you can still play normally if you want to. Capped Tennis Mode 1. Target Test Never Ends 1. Spoiler: Widescreen Support Code:. Description: This code tests the input delay of your setup. Plug into P1 and start a match. Press D-pad Right to enable and D-pad Up to disable.

While enabled, your character will flash red at a rate of bpm. Tap D-pad Down at the exact moment your character flashes red. Each time you do so, your character's percent damage will change to reveal the number of frames between the red flash and your input. This is the approximate number of frames of input delay your TV has. Note that your human timing has a margin of error, so this will only give a rough estimate of your TV's input delay.

Input Delay Tester v1. Flush Cache on Scene Change 1. Last edited by a moderator: Jul 17, Joined Aug 17, Messages 50 Location in the shopping cart. Bones0 Smash Legend. Preferably the latter because I think the Starman invinc has more hitlag, and if they're just holding shield then you're able to move them around onto plats and stuff by throwing them. Powershield Training : Make Falco's lasers last longer and have them randomly reverse direction after a random number of frames between ish frames.

If the random part is too hard, even just a predictable distance would be nice. Random funny things to try: Make WDs go further. Make dash lengths further. Make moon walks further. Dan Salvato IE. Finished the first code! Morin0 Smash Lord. Morino said:. Can you activate auto lcancelling everything? I feel like that would ease some people into Melee more easily It's me Q Smash Apprentice. Joined Mar 21, Messages Location England. Not that I have any way of using these codes but triple jump would be fun to see, if you ever got bored.

Also, nice sig. TheCrimsonBlur Smash Master. Like even just the dpad directions would be great.. Bones0 said:. TheCrimsonBlur said:. InternetExplorer said:. The fixed camera code should actually work in all versions. The damage code hooks into an ASM function and so that function must be found on a v1. I'll ask standardtoaster to find it for me, I guess.

VietGeek Smash Hero. Joined Mar 19, Messages 8, Joined Sep 4, Messages 9, VietGeek said:. Ripple said:. Well what mini-code do I use to convert the code hex?

Also, does it just toggle between Fixed Camera Mode and a regular camera? You mean like, starting shield size? I could probably do that. I mean I want a code to make it so you could modify any given move of a character to be JCable like shines.

He-Man1 Smash Rookie. Joined May 20, Messages I know you said you can't change AI yet, but making CPUs tech randomly would be freaking awesome for tech chasing practice.

Finished the auto L-cancel code. Next I'll write the character flash on a successful L-cancel. Smelly Cat Smash Journeyman. Deathknight Smash Ace.



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